2/27/2024 0 Comments King dedede palette swap![]() Bowser also has a potent Sacrificial KO in Flying Slam. Fire Breath serves multiple roles for Bowser, such as racking up damage on the opponent as well as preventing an opponent's approach it also serves as a functional edge guarding attack. An aerial release can lead into a forward aerial against multiple characters, as well as a smash attack against Wario or an up aerial against Jigglypuff. Out of a ground release, Bowser can hit his opponent with a jab, tilt or he can them (except Donkey Kong, because of his unusually short ground release animation). He also notably has an effective grab release, due to its animation being shorter than any other character. The one possible exception is his neutral special Fire Breath, which can help set up pseudo-chaingrabs or combos into his strongest attacks. Due to his average speed and reliance on powerful KO moves, Bowser can struggle somewhat in the low damage game, as he lacks diverse ways of racking up damage on the opponent. However, this KO ability comes at the price of high startup lag and cooldown. For example, Bowser's forward smash is the most damaging smash attack in Brawl. He sports a wide variety of powerful attacks both in the air and on the ground. As with other large characters, Bowser's strengths lie in his KO ability and not his speed. He also has the ability to crawl, but due to his large size, it is ineffective at avoiding incoming projectiles or other attacks. His dodging abilities are among the worst relative to the rest of the cast in having the second slowest roll and slowest spot dodge. Because of his heavy weight, Bowser's recovery has significant horizontal range but marginal vertical movement. This grants him high durability, yet makes him easier to hit due to his large hurtbox. His flaws overpower his strengths, resulting in mostly terrible match-ups and, when combined with his miniscule tournament representation, some of the worst tournament results of any character.īowser is the largest and heaviest character in Brawl. Finally, Bowser possesses an easily gimpable recovery that gains barely any vertical height, and his lack of an effective projectile makes it difficult for him to break through opposing camping. Importantly, Bowser has significant trouble landing, with all of his landing options being slow, punishable, predictable, which is also compounded by his laggy aerials. He is also one of the largest characters, which combines with his massive weight to make him quite vulnerable to combos and chain throws, some of which are infinite or even a zero-to-death (most notoriously from King Dedede). Despite his speed buffs, Bowser is still one of the slowest characters in Brawl, possessing only average dashing speed and the slowest initial dash speed, and he can have difficulty in keeping up with several characters. Bowser also has some great reach throughout his moveset, a 10-frame advantage on grab releases that gives him grab release options on nearly every character, and a powerful, five-frame move in Whirling Fortress that can be immediately used out of shield to escape pressure. Additionally, Bowser has gained an excellent aerial grab in Flying Slam, which also gives him access to the Koopa hopping technique to improve his mobility and approach. Along with his trademark power, Bowser holds distinction as the heaviest character, with strong momentum cancelling to complement it, giving Bowser one of the best endurance potentials in Brawl. Despite the slight power nerf, Bowser is still one of the strongest characters in Brawl, possessing a moveset full of potential finishers, several of which can even reliably KO under 100%. Compared to his Melee incarnation, Bowser is faster and more mobile character at the expense of slightly less power. ![]() Rather than utilizing recycled voice clips from Mario Kart 64 as well as realistic sounds, or being voiced by Kenny James, who voiced Bowser in Super Mario Strikers, as well as Super Mario Galaxy, he now uses more realistic, dragon-like sound effects.īowser ranks 33rd out of 38 on the tier list, putting him in 3rd place on the F tier, a slight improvement from his last place ranking in Melee. Brawl as was conformed on the Dojo on July 3rd, 2007. None Bowser ( クッパ, Koopa) is the primary antagonist of the “Super Mario” series.
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